Like most programs, to really get a handle on working within Softimage, artists will have to explore the menus, buttons, and toggles to familiarize themselves with the way certain sections are organized. Softimage's layout of its interface is really lean on the surface, but conceals a lot of extended functionality. Modeling operations within Softimage have been updated for better results. On top of all this, and much more, Softimage can export any of that data to be used in programs like Autodesk Maya, to compleiment an existing pipeline or provide a smooth transition to this toolset. Nonlinear animation and mixing allows animators to have extensive control over their show, mix it down, and save out libraries of clips to reuse later. The Interactive Creative Environment (ICE) is a node-based environment where artists can create simple or complex effects and dynamics visually without having to rely solely on scripting it out. The nondestructive workflow within Softimage allows users to make changes to assets from anywhere in its history without ruining your work or having to rebuild it from scratch. The GigaCore 3D engine that powers the rendering of high-density polygons and subdiv surfaces by taking advantage of multi-core CPUs and 64-bit systems. Softimage has always retained a clean interface with tons of options buried within.Īutodesk Softimage offers some unique capabilities both in front and behind the scenes. A powerful program, Autodesk Softimage offers users more than sufficient reason to try it out and enjoy what it can do. Completely standalone, Softimage is fully capable of modeling, rigging, animation, dynamics, and beautiful renders, with the added bonus of fitting nicely in a pipeline with the other 3D software applications. Along with Autodesk 3ds Max and Maya, Autodesk Softimage rounds out the 3 most popular professional 3D packages on the market today. Since its acquisition from Avid in 2008, Autodesk has not slowed down in adding to the already robust toolset known as Softimage.
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